A girl gets transported to Flower Kingdom, an alternate dimension where she is a princess and the boys from her school are princes. You have 30 days to practice dancing and find a prince to be your partner for the prestigious Ball of Saint-Lyon!
The game has two main aspects: dance lessons and the adventure / story part where you go around and interact with characters. There are lots of different endings and five eligible Princes.
One of this games’s notable features: the illustration was done by Kotori Momoyuki, a manga author whose work is published in the famous shojo manga magazine Nakayoshi.
Princess Debut opens with the player character speaking to a friend of hers. The former laments her boredom and wishes to be whisked away by a prince.
After the two finish their dialogue and the player character arrives home, a strange girl and an even stranger creature burst forth from her closet. When asked about her identity, this girl responds that she is the same person as the player character, but from another world, known as the Flower Kingdom. Further, she explains that she is a princess there and that she will soon be required to dance at the prestigious Ball of Saint-Lyon. However, because the Princess lacks both talent and taste for dancing, she wants the player character to go in her stead.
The player character accepts, and from that point forth the player has 30 days to practice dancing and find a prince to be their partner for the ball.
Depending on where you go in the day and what you say to people, many different things can happen up until the ultimate ball at Saint-Lyons. Depending on which partner you have and how much in love you are (the ‘love is rated on a percentage meter), there are lots of different endings. If you find the prince later you get married but then you have to go home.
In the opening dialogue, the player character’s friend Catherine suggests that certain boys at the school they attend may be somewhat like princes. Each of these boys is described as having traits that are shared by a prince in the Flower Kingdom.
Victor (Vince) [Kid (キっド kiddo)]: The class clown. He’s always running around playing jokes on people. Catherine points out he’s “just so cute! Somehow, you just can’t hate him.”
Keith (Kiefer): Victor’s polar opposite. He is a cool-mannered, perfect student, frequently seen reading upper-level books. He also scores high in his classes.
Carlos (Cesar) [Charl (シャルル sharuru]: The school’s flirt. He is always found hitting on girls. Your character will mention that he just hit on you the previous day. His pick up line was “Won’t you dance the waltz of love with me?”
Leon (Liam) [Randy (ランディ randi]: A kind and gentle soul, he is considered to be very considerate by his classmates. He is known for taking care of the classroom flowers even though he does not have to. Your character views him “like a big brother you can always count on.”
Kyle (Klaus) [Karu (カル karu): The star athlete. He has many fans, is considered to be cool and very popular. The player character thinks he is out of her league. Her friend reminds her that she has never even tried to speak with him and warns her not to jump to conclusions.
Lucas (Luciano) [Hayato (ハヤト hayato)]: The player character’s childhood friend. She considers him “pretty cute,” but he has a bad sense of direction, to the extent of forgetting his way home. However, he refuses to acknowledge this deficiency. Catherine comments that he is endearing.
Kip [Tap (タップ tappu)]: Assists the Princess in coming to your world and then assists you during your stay in the kingdom.
Tony [Coach (コーチ ko-chi)]: He is your dance partner for the tutorial and is also your dance partner if one of the princes is not your dance partner. Can use magic to turn himself into a gentleman rabbit
interested in the game?: http://coolrom.com/roms/nds/17058/Princess_Debut.php
Harvest Moon: Tale of Two Towns DS
Harvest Moon is a farming and romance simulation series by Natsume and one of the rare example of a whole series of games with romance options for girls.
Harvest Moon mostly revolves around taking care of your farm and building relationships, with marriage and even offspring being an option in addition to romance. It’s one of the rare series where you can play through the life after that initial “catch”! The whole marriage-and-kids system differs from game to game and there are usually plenty of guys to choose from. Pictured on the left is the newest DS game in the series, The tale of Two Towns.
Long ago the towns of Bluebell and Konohana were friendly neighbors, joined together by a tunnel underneath the mountain that separates the towns. Eventually, the mayors at the time started to disagree with each other on whose town had the best cooking cuisine. As the mayors became more obnoxious with each other and the villagers around them tried to calm them down, the Harvest Goddess became more annoyed with them. One day she finally put her foot down and collapsed the tunnel between the towns, cutting them off from each other. Now the only interaction the towns have with each other is at their cooking festival, where their cooking conflict continues four times per season.
As a new farmer, you are eager to start your new life at one of the towns but a freak travel accident makes you to forget what town you originally were going to live in! Listen to each mayor’s story, hear about each town, and then decide where you want to start your new farm life. In this game, your goal is to win your town as many of the cooking competitions as possible. Do this by cooking the best dishes you can from your animal and crops’ produce.
Another game where you can choose to play as a girl and pursue boys (and, in the case of this RPG, elemental spirits).
Tia has been having nightmares about the end of the world. She soon learns she is the chosen one who must record everything in the world using the Book of Prophecy.
This takes her on many adventures, encountering heroes and spirits along the way. You can woo them by talking, giving them presents and (in the case of spirits) using their kind of magic. Being the chosen one, you can change things in the game world by switching “codes”. Some of the guys have a psychological fault that needs to be “fixed” by applying correct codes!
The plot centers on a young peasant who has been plagued with apocalyptic—and, indeed, prophetic—nightmares for weeks prior to the beginning of the story. His or her latest dream, shown in the opening cinematic, features a mysterious voice which reveals not only that the protagonist’s world has undergone countless reincarnations in the past and is fated to continue the cycle of correction, destruction, and rebirth until “true enlightenment” is achieved, but also that the main character him- or herself has been tasked by the Powers-That-Be to deem the people, places, and things of the current world worthy (or unworthy) of being carried over into the next after the fiery purge.
This voice is, in fact, that of a magical sentient record book called the Book of Prophecy. Taking this tome, the newly-appointed Chosen One sets out to find and befriend four guiding elemental Book Spirits who take residence in the Book, throughout the journey learning more about a hidden plot to hasten the imminent apocalypse playing out beneath a shallow political feud with the neighboring kingdom, and about the decisions of the Book of Prophecy’s previous Chosen One.
Atelier Annie: Alchemists of Sera Island
A cross between an RPG and a sim, with some visual novel elements.
Annie is running an alchemist shop, gathering materials and adventuring. She’s trying to become the best at her profession so she can marry a prince.
This game has a girl protagonist and plenty of boys, but there are no dating sim elements (although some characters give the slightest hint of romantic interest in Annie).
Annie was just a simple girl who lived in a town located within the mainland. However, all she did was sleep and fantasize about becoming rich and famous someday by marrying up. Worried about their daughter, her parents consulted Annie’s grandfather, a great alchemist, for advice on what to do. After a moment of thought, he decides to send her to Sera Island to take part in a large resort project in order to teach her to overcome her laziness. Thus, in the middle of the night, his homunculi steal Annie away to Sera Island; across land, across river, and across sea.
She gets a rude awakening in the form of a fierce whack to the head and Annie wakes up to meet Pepe, a fairy who gives her a letter from her grandfather and tells her that he’ll be the one to instruct her in alchemy, which will be used to facilitate the resort’s construction. A disoriented and confused Annie refuses his request until a mysterious man bursts into the room and drags Annie away to a ceremony celebrating the resort project. Later along in the ceremony, the man introduces himself as Hans, the resort supervisor and in extension, Annie’s superior, and she also discovers that one of the possible rewards to winning the competition will be marriage to the Prince of Orde along with the title of Meister. True to her dream of marrying up, Annie resolves to become a great alchemist and win the competition.
Along the way, she learns the value of hard work as she manages her own shop and the resort attractions, meets new friends, rivals, and comrades, and through the course of three years, she soon begins to forge her own dream through her newfound strength and will.
The main character, Hitomi Sakuragawa, was once a cute, beautiful girl, winning beauty contests in childhood. However, after losing to the temptation of junk food received from fans, she has steadily gained weight… until she reached 100 kg in her second year of high school.
At the beginning of the school year, the main character and her brother move into her father’s mansion-like dorm. Surprise awaits as she discovers that the school’s most popular guys are also moving in. Their impressions on her shock her into starting a diet